Specify the width of a window. Usually, you won't give
a pixel value here but instead use one of the following
magic macros:
- MUIV_Window_Width_Default:
- calculated from objects default sizes.
- MUIV_Window_Width_MinMax(0..100):
- somewhere between the minimum width (0) and the
maximum width (100) of your window.
- MUIV_Window_Width_Visible(1..100):
- percentage of the screens visible width.
- MUIV_Window_Width_Screen(1..100):
- percentage of the screens total width.
- MUIV_Window_Width_Scaled:
- width will be adjusted so that
width : height == minimum width : minimum height.
Note that a windows width and height may not
both be scaled.
Default for this tag is MUIV_Window_Width_Default.
As long as your window has a window id (MUIA_Window_ID),
choosing a size is not that important. MUI will always
remember a windows last position and size and these
values will simply override your settings. Positioning
and sizing should be completely under user control,
a programmer doesn't need to worry about it.